video game music

BONUS STAGE 7 – Friendship Edition

BONUS STAGE 7 – Friendship Edition

Now that the dumpster fire that is 2020 is coming to and end, Its time to look forward to the many new challenges and experiences that are in store for us, and with that It’s that time again here at the Retro VGM Revival hour, where you, the fellow listener, have entered another BONUS STAGE.

So let us take a little break from the action and distract ourselves with something to reward your progress thus far.

These video game tracks are a selection of random video game compositions that I have chosen as a reward for showing much love and respect to those have been with this podcast since its inception…but this time, It’s a little bit different. Continue reading →

Now that the dumpster fire that is 2020 is coming to and end, Its time to look forward to the many new challenges and experiences that are in store for us, and with that It’s that time again here at the Retro VGM Revival hour, where you, the fellow listener, have entered another BONUS STAGE.

So let us take a little break from the action and distract ourselves with something to reward your progress thus far.

These video game tracks are a selection of random video game compositions that I have chosen as a reward for showing much love and respect to those have been with this podcast since its inception…but this time, It’s a little bit different. Continue reading →

Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments
STAGE 68: Games Of 2019

STAGE 68: Games Of 2019

Better late than never!

This past 2019 was surprisingly strong for the world of gaming, offering up an incredibly varied mix of interactive experiences to all who played.

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Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments
STAGE 64: Devil May Cry

STAGE 64: Devil May Cry

A game that was originally conceived in 1999 as a sequel to Resident Evil 3, this idea was eventually changed Due to the staff and more importantly the games director Hideki Kamiya seeing that it would not fit the Resident Evil franchise, the devil may cry series, its characters and its other sequels are still among one of capcoms most popular franchises.

So it is why this STAGE of the Retro VGM Revival Hour we charge up our devil triggers and load up our pistols and stylish combat styles with these selected tracks from the devil may cry series.

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Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments
From Pixels to Chiptunes – TEENAGE MUTANT NINJA TURTLES

From Pixels to Chiptunes – TEENAGE MUTANT NINJA TURTLES

What’s that?
It’s the Newest Installment of “From Pixels to Chiptunes” Tribute video covering a well known Video game franchise that I adored growing up.

Just time for the Summer Season, as a special reward for you all for following and supporting The Nostalgia Road Trip.

And don’t worry, I am currently working on the next episode of “The Saturday Morning Breakfast Mix” I just think this is nice little Side project I like to do in Between each episode!

So, now that the business is out of the way, here it is, a new “From Pixels to Chiptunes” covering one of my favorite series: the Teenage Mutant Ninja Turtles! Continue reading →

Posted by Edgar Velasco in Stuff and Things, 0 comments
STAGE 59: Final Fight Tribute

STAGE 59: Final Fight Tribute

A game that originally began development as a sequel to the original Street Fighter , the first Final Fight game had to switch its genre from the original fighting game idea to a beat ’em up and eventually change its Street Fighter 2 moniker following the success of Double Dragon, more importantly Double Dragon II: The Revenge

With various ports of the first installment in almost every video game platform out there, its sequels and its characters making appearances in other Capcom titles, It’s plain to see why the Final Fight series is a force to be reckoned with when it comes to talking about memorable games in Capcom’s legacy.

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Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments
STAGE 58: Ys

STAGE 58: Ys

Ys is a series of action RPGs developed by Nihon Falcom that follows the adventures of the red haired swordman, Adol Christin which began on the PC-88 8-bit computer in 1987 and consists of eight main titles, multiple ports, spin-off titles and remakes.

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Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments
STAGE 55: The SEGA CD

STAGE 55: The SEGA CD

welcometothenextlevel

released mid-way through the life of the sega genesis, The Sega CD allowed many gamers to play CD-based games. The system add-on also included various hardware functionalities such as a faster central processing unit , graphic enhancements and even play audio CDs.
By the early 1990s, compact discs were making significant headway as a storage medium for music and video games, with the TurboGrafx-CD being the first to use such technology in a video game console.
Because of this Sega’s Consumer Products Research and Development Labs were given the task of creating a CD-ROM add-on for the sega genesis, which became the Sega CD.

The main benefit of CD technology was greater storage, which allowed for games to be nearly 320 times larger than Genesis cartridges. This benefit would also introduce the concept of full motion video to many players who were lucky enough to own one.

As time passed, the releases of new CD-based consoles such as the 3DO Interactive Multiplayer would render the Sega CD technically obsolete, reducing public interest in the add-on.[12] In late 1993, less than a year after the system’s launches in North America and Europe, the gaming media reported that Sega was no longer accepting in-house development proposals for the Sega-CD in Japan.[23] Then, In early 1995, Sega would shift its focus to the Sega Saturn and discontinue all advertising for Genesis hardware, including the Sega CD, with
Sega officially discontinuing the add-on in the first quarter of 1996, saying that it needed to concentrate on fewer platforms and felt the Sega CD could not compete in the current marketplace due to its high price tag of 300$ and outdated single-speed drive. having sold 2.24 million Sega CD units, including 400,000 in Japan, The sega genesis is a small part of video game history that is still remembered greatly.

SO it is why this STAGE of the retro VGM revival hour is dedicated to the music of the sega cd….

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Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments
Bonus Stage 5

Bonus Stage 5

Now that 2017 has come and gone, Its time to look forward to the many new challenges and obstacles that are in store for us, and with that It’s that time again here at the Retro VGM Revival hour, where you, the fellow listener, have entered another BONUS STAGE.
so let us take a little break from the action and distract ourselves with something to reward your progress thus far.

So sit back and Listen to some amazing tracks to get you excited to take on whatever lies a head.

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Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments
Retro VGM Selects: Art of Fighting – The Definitive Soundtrack

Retro VGM Selects: Art of Fighting – The Definitive Soundtrack

Developed and published by SNK for their Neo Geo arcade platform on September 24, 1992, Art of Fighting began a new series of fighting games for the company, who has already established their path with the release of Fatal Fury one year prior. Art of Fighting was set as a prequel to that series; taking place in the fictional city of South Town, the game saw protagonists Ryo Sakazaki and Robert Garcia, friends and rivals who are practitioners of the Sakazaki family’s Kyokugen Karate fighting school, undertake a dangerous quest through the crime ridden town to find and rescue Ryo’s younger sister Yuri from the dangerous mob boss, Mr. Big, and to also find out what happened to their father, Takuma. What set the original Art of Fighting apart from other fighting games was its presentation: massive sprites, a strong cinematic soundtrack, a story mode where only Ryo and Robert were playable characters, and its cinematic presentation of its storyline, with characters that had more developed personalities, unique fighting styles, and cutscenes that advanced the story, were a far cry from Capcom’s Street Fighter II, which was also released in 1991.

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Posted by Robert Menes in Retro VGM Revival Hour, 0 comments
STAGE 53: Games Of 2017

STAGE 53: Games Of 2017

2017 Started the New year off with a Bang and it only seemed to get better with each upcoming game release! Nintendo started the year with a re-imagined Zelda and ended it with new Super Mario game. Various other games and franchises returned to widespread acclaim. From a new Resident Evil to the return of a classic-style Sonic the Hedgehog game, there was never a better time to be a gamer.

2017 might have the strongest, most consistent year of quality games in quite long time.

So as a First for the retro VGM revival hour, We will be playing some selected tracks from the various games of 2017.

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Posted by Edgar Velasco in Retro VGM Revival Hour, 0 comments