Robert Menes

One of the hosts. Talks super fast. Drinks too much coffee. Loves DOS games, movies, vinyls, photography, beer, Amigas, and doing shit on computers. Sometimes hacker. Makes money doing shit with computers.
One of the hosts. Talks super fast. Drinks too much coffee. Loves DOS games, movies, vinyls, photography, beer, Amigas, and doing shit on computers. Sometimes hacker. Makes money doing shit with computers.
Gaming Retrospectives: Ōkami – Art, Nature, Myth, Beauty

Gaming Retrospectives: Ōkami – Art, Nature, Myth, Beauty

There has always been a hot debate regarding whether or not videos games are considered a form of art or not. In recent years, several games have proven that they are indeed works of art, even if there are still some detractors to that school of thought. It was such a debated topic for years… hell, even famed film critic Roger Ebert got in on it, writing an article which claimed that video games couldn’t be held in the same regard as film, poetry, music, etc. But he did shut up later on when he talked about how he deeply enjoyed the 1995 multimedia adventure Cosmology of Kyoto.

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Posted by Robert Menes in Random Thoughts, 0 comments
Life Imitates Art: How Rocko’s Modern Life Became a Reflection of our Adulthoods

Life Imitates Art: How Rocko’s Modern Life Became a Reflection of our Adulthoods

In a previous episode of The Nostalgia Roadtrip, we talked about a cartoon that premiered when we were both teenagers, and, when we look at it retrospectively, is proving to have been pretty prophetic in a lot of ways. Its jaded world view, warnings of hardships, and advice about the company you keep, is still strong and focused, even some 20 plus years after it premiered on Nickelodeon.

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Posted by Robert Menes in Stuff and Things, 0 comments
Having Each Other’s Backs (A Shout-Out to MsMadLemon)

Having Each Other’s Backs (A Shout-Out to MsMadLemon)

Here’s the thing about being a content creator: no matter what some people try to paint otherwise, content creators are a tight-knit community. And not just content creators, either! People gravitate towards common passions and interests, and the communities that form around those passions are just as tight-knit! It doesn’t matter what the interest is: be it vinyl collectors, photographers, artists, musicians, retro gaming, retro computers, those communities look out for their members and have each other’s backs through thick and thin.

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Posted by Robert Menes in Random Thoughts, 0 comments

We now have a Patreon!

It’s been a long while in coming, since we have been debating whether or not we should make one, but we’re now
on Patreon! If you enjoy our silliness and weirdness, and our lo-fi punk aesthetics and straight from the heart
speak, please consider becoming a Patron and leaving us a little cash in our coin jar!

A little goes a long way, especially when rent’s expensive!

The cash we receive will allow us to get content out to you a little faster, as well as help us save up to get some
better equipment for recording Nostalgia Roadtrip and Retro VGM Revival Hour episodes, as well as rendering Saturday
Morning Breakfast Mix episodes. We may also be able to start making some newer content if we get some good
gear!

As always, anyone who helps us out will not only get the highest of high fives from us, but the warm, fuzzy sensation
of helping a couple of dudes trying to live the dream and make it in this crazy world!

Nostalgia Roadtrip Patreon: https://www.patreon.com/nostalgiaroadtrip

Posted by Robert Menes in Stuff and Things, 0 comments
Retro VGM Selects: Art of Fighting – The Definitive Soundtrack

Retro VGM Selects: Art of Fighting – The Definitive Soundtrack

Developed and published by SNK for their Neo Geo arcade platform on September 24, 1992, Art of Fighting began a new series of fighting games for the company, who has already established their path with the release of Fatal Fury one year prior. Art of Fighting was set as a prequel to that series; taking place in the fictional city of South Town, the game saw protagonists Ryo Sakazaki and Robert Garcia, friends and rivals who are practitioners of the Sakazaki family’s Kyokugen Karate fighting school, undertake a dangerous quest through the crime ridden town to find and rescue Ryo’s younger sister Yuri from the dangerous mob boss, Mr. Big, and to also find out what happened to their father, Takuma. What set the original Art of Fighting apart from other fighting games was its presentation: massive sprites, a strong cinematic soundtrack, a story mode where only Ryo and Robert were playable characters, and its cinematic presentation of its storyline, with characters that had more developed personalities, unique fighting styles, and cutscenes that advanced the story, were a far cry from Capcom’s Street Fighter II, which was also released in 1991.

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Posted by Robert Menes in Retro VGM Revival Hour, 0 comments
STAGE 52: Boss Battles 3: WHERE THE WILD BOSSES ARE!

STAGE 52: Boss Battles 3: WHERE THE WILD BOSSES ARE!

What would a video game themed show be without boss battles? You’ve made your way through plenty of stages so far, but now it’s time to battle more bosses than ever before! We’ve got some of the nastiest, most powerful bosses lined up for you to take down before you can proceed to the next stage, so get ready to take ’em all out!

Make sure you’ve saved your progress, stocked up on plenty of Energy Tanks, potions,weapons, and everything you need, because we’re about to go on an epic rumble with some of the deadliest bosses you’ll ever encounter!

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Posted by Robert Menes in Retro VGM Revival Hour, 0 comments
STAGE 47: Commodore Amiga

STAGE 47: Commodore Amiga

The Amiga… a computer platform way ahead of everyone else out there. Released on July 23, 1985, the Amiga, released by Commodore International, was a multimedia powerhouse of a computer, offering colorful graphics, a graphic user interface, and four channel stereo sound, at a time when platforms like the IBM PC and Macintosh were only offering very basic graphics and sounds on their platforms; the IBM PC was only really thought of at the time as a business oriented machine, and the Macintosh had sharp graphics but only in black and white. It was a computer that mystified the public and befuddled Commodore, who even themselves didn’t quite know how to really market the damned thing.

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Posted by Robert Menes in Retro VGM Revival Hour, 0 comments
The Day We Met Our AMIGA!!

The Day We Met Our AMIGA!!

Today is July 23, 2017.

32 years ago today, a computer was released that was unlike anything else released before it. It was the true wave of the future; a multimedia powerhouse that literally blew the competition out of the water. The Macintosh may have started a revolution in 1984, but in 1985, this computer would be the one that took everything the Macintosh did and just simply, putting it mildly, fucking RUN with it. Continue reading →

Posted by Robert Menes in Stuff and Things, 1 comment